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capital ships? help meeeeeeeeeeeeee

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Fri Dec 12, 2003 10:05 pm

capital ships? help meeeeeeeeeeeeee

i need help finding a fun capitalship mod plz help me out

Edited by - RALL on 12-12-2003 23:04:58

Post Sat Dec 13, 2003 12:01 am

if you would please walk this way.

Post Sat Dec 13, 2003 11:49 am

Thx Wolf

Post Sun Dec 14, 2003 2:56 am

I find capital ships to be bulky, unable to turn, and unable to dock with just about everything (including trade lanes). Any mods for cruisers/gunboats out there? --- RR16

Whoever came up with "Mission Commision" should be lined up and shot

Post Sun Dec 14, 2003 7:08 pm

When you say "capitalship mod" do mean a encounter mod or a flyable capitalship mod?



BlazeME: Flameus Muchus n00bus

Post Mon Dec 15, 2003 5:30 am

Yeah, Capital ships are a tough nut to crack, but I never managed to hit or destroy anything faster than Banshee :S

I am the signature virus! Copy me into your signature so that I can take over the world! Moohahahee!

Post Tue Dec 16, 2003 1:48 am

Why do capital ships fragment while other ships completely blow up? Should a capital ship (with a much larger reactor) completly dissintagrate upon reaching critical damage? Why then is there all of that wreckage floating arround that 80-years war cloud? (Not a spoiler because probably half the people that have completed the storry line don't know what I'm talking about). --- RR16

Whoever came up with "Mission Commision" should be lined up and shot

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