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what do you think of my weapon setup?

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

CW

Post Thu Nov 20, 2003 4:14 pm


To get nomad weapons, you have to be lv 36.


That is not the case. The Nomads have dropped for me at lower levels.

Post Thu Nov 20, 2003 7:05 pm

Thor's Hammer is only good for selling. Wyrm has mismatched projectile speed,
mess up your aim point. A Tizona Del Cid would be better here.

To use the right class 10's you need: Weapon Efficiency Spreadsheet:

http://www.lancersreactor.com/t/downloa ... asp?id=215

"Got anything for me?" - Trent, A.K.A. 'Mr. Eloquent'

V @DragonBreath: I know how, just lazy

Edited by - Frobozz on 21-11-2003 16:11:11

Post Fri Nov 21, 2003 9:30 am

y can almost nobody use thus links to downlaods anymore


so u can download that Weapon Efficiency Spreadsheet here

- edit; mod, mod, i mean Weapon Efficiency Spreadsheet


If u c some1 in a dagger make fireballs from hunters it can be me

Edited by - DragonBreath on 21-11-2003 09:30:52

Post Fri Nov 21, 2003 5:47 pm

I've got:

Rhinland PAC
Rhinland PAC
Nomad innihillator
Nomad innihillator
Nomad innihillator turret
Nomad innihillator turret
Nomad innihillator turret

Take me on and i'll turn you off

Post Fri Nov 21, 2003 8:10 pm

hehe, TNG? Turrets don't mix well with guns, they have +500 m/s projectile speed. Try taking on my Justice >=).

Nomad Annihilator Cannon
Nomad Annihilator Cannon
Nomad Annihilator Cannon
Nomad Annihilator Cannon
Nomad Annihilator Cannon
Nomad Annihilator Cannon
Nomad Annihilator Turret
Nomad Annihilator Turret
Antimatter Torpedo Launcher
Antimatter Torpedo Launcher
Prototype Heavy Fighter Shield
Shield Enhancer V
Shield Enhancer V
Shield Enhancer V
Order Thruster

According to the theory of evolution, I should have died a LONG time ago.

Post Fri Nov 21, 2003 9:49 pm

@BlazeMe in reply to my post (What can I say, It's been a long time ):

You will run out of juice fast with that loadout. Try to get some nomad energy cannons.


Well, Nomads are indeed a good choice because they don't use energy, but because of that it's way to easy to fight. Why not mount all the nomads you can get. Not my style.
When drained all your energy, get a few shots with your missiles. They actually work if you know how to use them. Maybe two Missilelaunchers for increased hit-chance. Two different types though. that way you can fire 100 missiles instead of just 50, wich in a good fight are just enough.

I know a guy who mounts four missiles, one shield killer and the rest all hullbusters. and a shieldkillergun. It gets the job done and is a lot of fun, but a bit expensive

Missiles are a good gun replacement. even in mp while PvP-ing.
His countermeasures run out faster then your missiles most of the time

Try the loadout and you will see it works. Kill the shield and shoot a missile (or two)

Anyway, in the end it's all just a matter of opinion, as always, but this is the way I fight.

Edited by - Nickless: Daft Remarks on 21-11-2003 21:51:42

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