Fri Oct 17, 2003 12:25 am by Chips
Ohh - i aint no modder extrodinaire - i just learn quick, and explore ways, and have a good idea base (about 120 people in the TE). They shot out ideas, i played with them, made them work, plonked them in. There is nothing new to modding in here, just new ideas. I am also a teacher, and although its not quite the same, they always say that the fastest way to learn is to teach it. I answer and help as many poeple as i can in Accushots and my help thread in the modding forum. In fact, alot of recent mods contain content from the newer thread i made - so its really nice to see people gaining experience, putting it to use and working well!
The reason it sounds good is just the attention to detail and the 120 people who gave me about 1500 posts in total on the mod (what to put in etc). If i could start again, i would. It would be done 15 times faster (I wouldn't now need to learn how to systems mod, i can do it.......lol)and a hell of alot neater too. Some ideas are discarded due to the fact that it is so built into the mod aready, to extract and change it would take days.........which is kinda sad on some points.
However - Subxero and i am hoping to colaborate on a mod after i finish this, and one direction i really want to move in is the missions - but storyline ones. As far as i can see there is no way to change the random ones, but the storyline ones don't look to impossible - its just working out how to make it do things. I think i can already give you another objective, and so on, but i haven't tested this out yet (must complete first mod! LOL)
Chips