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This looks nice, me want!
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hey, I was looking at some screenshots and I was wondering how you get those neat looking cockpits like the one in this picture:
I totally agree with anchronox. The FS radars and entire hud lay out were awesome. And the fact that you could turn off the parts you didn't use added an extra bonus. This hud looks good though...
If it wasn't for the inky blackness of the night you wouldn't appreciate the brilliance of the stars...
If it wasn't for the inky blackness of the night you wouldn't appreciate the brilliance of the stars...
[steel: FreeSpace 2 is quite possibly the best game I've ever played PERIOD.
I cannot think of a single flaw with it, aside from the fact that it ended.
Teh most annoying thing is that Voilition, inc. are more than willing to right FS3 (Cos of the ending of FS2 being what it s and all) but INterplay (Damn them all the way to hell) don't want to publish it, and yet won't sell the publishing rights. Bastards, and I say that with feeling.
[/rant
I cannot think of a single flaw with it, aside from the fact that it ended.
Teh most annoying thing is that Voilition, inc. are more than willing to right FS3 (Cos of the ending of FS2 being what it s and all) but INterplay (Damn them all the way to hell) don't want to publish it, and yet won't sell the publishing rights. Bastards, and I say that with feeling.
[/rant
But a better add on than the Silent Threat add on for FS1, that sucked big time.
FS2 though... I still get shivers thnking about that game.
Of course the ultimate would be a game that played like FS2 (WIth its background, weapons, ships, etc) had FL graphics, Elites trading system and Privateer (And FL Rebalances) missions. Opened FreeSpace...
/Drools
FS2 though... I still get shivers thnking about that game.
Of course the ultimate would be a game that played like FS2 (WIth its background, weapons, ships, etc) had FL graphics, Elites trading system and Privateer (And FL Rebalances) missions. Opened FreeSpace...
/Drools
17 posts
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