Yet another roll rant...
Well, I think it is well established after reading these formus that we cannot roll our ships. I think it is also established, though not so well, that this is a bad thing, but we can deal with it.
Well, there is something about it I cannot deal with. The AI can roll. On top of that they do it CONSTANTLY. Then, just to add a bit of acid to the arlready salted wound, it throws off the targeting lead quite effectivly, making the lead quite useless if the AI is rolling.
This is not coming from a postition of "I cant hit my target and i'm mad" this is coming from a position of pure game design.
Removing a users abillity to perform a neccisary, and usefull task or manuever just for the point of increasing difficulty is deplorable, and I hope DA takes steps to correct the error.
This little hitch is the only thing that keeps this game from the status of "Perfection" in my mind. Well, once the rebalance mod is applied to it anyway
Give us roll, or take it away from the AI. Thank you.
Well, there is something about it I cannot deal with. The AI can roll. On top of that they do it CONSTANTLY. Then, just to add a bit of acid to the arlready salted wound, it throws off the targeting lead quite effectivly, making the lead quite useless if the AI is rolling.
This is not coming from a postition of "I cant hit my target and i'm mad" this is coming from a position of pure game design.
Removing a users abillity to perform a neccisary, and usefull task or manuever just for the point of increasing difficulty is deplorable, and I hope DA takes steps to correct the error.
This little hitch is the only thing that keeps this game from the status of "Perfection" in my mind. Well, once the rebalance mod is applied to it anyway
Give us roll, or take it away from the AI. Thank you.