bad waypoints all the time
Hi folks,
I just wondered if your waypoint-setting part of the navcomputer turns out to be a nuisance most of the time, too?
I mean you want to go from some kusai system to somewehere "south" of Bretonia and you find that
- every time none of the jumpholes you found is used
- the chronological order of your waypoints is lost once you entered a system an the diamond insists on leading you back where you came from
- you get an overall feeling of "lemme do this myself" and "Clear all waypoints"
Furthermore, wouldn't it be just great to have multiple threads of waypoints managed in the navmap? Stored routes, e.g.?
btw, the posts in this forum in general tend to be the most entertaining or plain funniest ones i've read for a long time.
I just wondered if your waypoint-setting part of the navcomputer turns out to be a nuisance most of the time, too?
I mean you want to go from some kusai system to somewehere "south" of Bretonia and you find that
- every time none of the jumpholes you found is used
- the chronological order of your waypoints is lost once you entered a system an the diamond insists on leading you back where you came from
- you get an overall feeling of "lemme do this myself" and "Clear all waypoints"
Furthermore, wouldn't it be just great to have multiple threads of waypoints managed in the navmap? Stored routes, e.g.?
btw, the posts in this forum in general tend to be the most entertaining or plain funniest ones i've read for a long time.