Sat Apr 12, 2003 2:27 am by Hero Zero
The problem with using the keyboard is that it doesn't measure the extent to which you wish to turn. It's either 'turn', or 'not turn'; in other words, on/off, unlike most analog controls [ie. joysticks, analog gamepads, etc, so it's better to use a mouse to control your ship.....
meanwhile, you can hold down the first mouse button to use temporary mouse flight, instead of using WASD keys....once you let go of mouse button 1, the ship will stay on the same course you leave it, regardless of where you put your cursor....
I can't really imagine using a mouse for this game right now.....guess I got used to using a thumb oriented trackball.....I still get squashed in FPS games, though....