PC Gamer Review....
I came. I saw. I conquered. And sometimes get conquered.
"I'm Natrunner, I don't really run TLR but I do have an understanding with those that do."
Edited by - Natrunner on 08-04-2003 06:16:26
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yeah i was disapointed with PC Gamer's review as well, and it kind of anoyed me that they brought up the joystick issue again, i would have thought that they would be above it, i guess that shows that even the hallowed editors at PC Gamer can be subject to stupid reasoning as well as us
The PC Gamer review was biased. 13 hours to beat the singleplayer!? only if you knew what you were doing. "Sameness", That's like saying that the US is boring because everything looks the same. Has the man looked out the window and seen the breathtaking visual or try to balance one faction against another or learn about the individual factions. I can't believe people are so distracted by the voice acting for NPC. Yeah it's bad but so what it's better than nothing and there alot of NPC's. I won't even touch the joystick issue. Obviousely the reviewer wanted to play Freespace instead of Freelancer.
mostly agreed with them, other than one minor mistake in the review ( they said you couldn't target specific sub-systems on a ship, lol ) , especially about the random missions. I think a score of 85% would have been a tad more fair, but I think 90% is going a bit overboard. Don't get me wrong, I love FL and play it for an inhuman number of hours a day, but I think there was room for improvement that DA missed
If they only played the SP campaign then they missed like the other 70% of the game. I completed SP in about 15 hours or so with some stops to make sure I had money. Now Ive got only 10 systems 'completely' explored and IM already double that time, 30 hours. I dont see how anyone could get the full jist of this game without playing it for at least 60 hours. Seeing the wrecks, reading the vast amount of text info that they put into the game, and the other extras.
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