I know they are working on a patch, but honostly - there are no obvious bugs - most peoples issues are mainly driver- and codec-related.
Though the one bug that really needs fixing is the crashing and memory-leak of the MP-Server, and all I know about that one is that DA IS WORKING ON A PATCH!
So calm down guys and check the technical forum if you have issues!
????
uhm what about the ai flying in the wrong direction when you get a distance of about 750m and use engine kill and bring your nose in an other direktions than your actually moving?
the ai thinks you fly into the dirktion your looing and change than really direktion ... funny to watch
or how about the bug, that your temp variables get deleted when you reload your char? this works even in mp game. is damn funny, attack a freighter, tractor cargo, rejoin with the same char, and sell the cargo at the station the freighter was on his way to, cause everything is reset to their normal faction status to you.
this aswell restores your shilds btw
how about loading up and mount 6 guns into a starflier?
just klick faster than the game can finish the operation of giving you the gun, you can end up with this with mounted more guns than your ship has even slots.
same bug make it possible to get more missiles/bots/bats than you should be able to store.
another nice bug related to this is, that under heavy lag/cpu usage, your able to buy more commodities with just paying one.
a friend told me, he was able to buy for just 900 credits (price of on at the station) a full load for his freighter of engine componets, he just has to klick fast ... nice way to make money
(this is btw a very very common bug that I have seen already in nearly half a dozen games, the stupid game simply does not check it it has finished a operation befor it starts a new one, so it starts over and over again the same stuff, get the data multiple time, but closed finaly all clones of the operation with the starting operation which triggers than just one time what the operation should trigger, like a money decrease ... aswell this overrides very often checks cause the programmers did not think about this typ of failer, so this is the reason why its possible to mount 6+ guns on a starflier)
but well, maybe I am wrong, and all those bugs are just imaginations
or well
they are not important, or hardware based