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**Archived** Epsilon Mod - **Use New Thread**

Here you can find news, get help and comment about the ?Epsilon Mod? for Freelancer

Post Thu Jan 22, 2004 1:57 am

Parabolix:
Since you know that i am doing something wrong when i try to activate the mod, why don't you, simply, tell me how to do it in the proper way ?

Thanks

Post Thu Jan 22, 2004 7:47 am

well you dont need to unzip the file...just double click it to add it to your FLMM archive and unzip it from there

Mr Wiggles

Post Thu Jan 22, 2004 2:31 pm

Great mod guys keep it up!

one thing though is there a mp server for this mod and if so what is it called and where do i find it

if you could email me direct that would be good as i don't check the forum very often

thanx

When did I realise I was god, well I was praying and I realised I was Talking to Myself

Post Thu Jan 22, 2004 2:48 pm

Well, thanks for clearing that up harrier.

I guess that would explain why I hadn't seen any new systems yet

Thanks for the info on the cruise engines, I wasn't sure if it was just a conflict with another mod or something.


Thanks for the 'z' thing, parabolix. I hadn't seen that yet.

Post Thu Jan 22, 2004 3:39 pm

lol Bobman. our pleasure

Anyway, a new ship. I've been afraid to finish this up, but got bored and started. Here is the Storm Wolf

Stats:
Name: Storm Wolf
Class: Heavy Fighter
Faction: Kusari Elite "Nazo"
Armor: 7200
Guns: 6
Missiles: 1
Turrets: 1
Mines: 1
Optimal Class: 7
Max Class: 9
Nanobots: 55
Cargo: 50




Mr Wiggles

Post Thu Jan 22, 2004 8:20 pm

I tried your Espilon Beta Test Mod and it crashes to desktop soon as I hit NEW GAME.

Your ship mod is okay, no crashes so far.

Post Thu Jan 22, 2004 8:23 pm

StarNova, we havent had any other reports of this problem. Try reinstalling the game.

Mr Wiggles

Post Thu Jan 22, 2004 9:07 pm

can i be part of the Epsilon Team?

Post Fri Jan 23, 2004 6:40 am

Harrier, Parabolix, and Glock 36

The Epsilon Ships Mod Version 2.5 has some of the best ships I have ever seen in FL mods. The mod is also very stable; I visited most of the stations and not once did I CTD. That’s about all I can say that is nice.

1.The Ceres - It is 50/ 50 on docking with any thing. It spins around all the zoner’s bases. It likes to crash into planets when docking and as far as trade lanes it never docks automatically. The level 6 guns and shields make this 600 cargo space ship like my ex-wife useless.
2.The Nemesis - Has some of the same issues as the Ceres for docking just not as often go figure. A question, why is this a cargo space of 200 when it handles like a battleship and the Ceres is a 600 cargo space and it handles like a light fighter?
3.The Wraith VHF – A great ship with Lv 10 Silver Sword guns which drain power
in a second and a cargo hole of 40 what the hell is that all about.
4.That brings me to the next point the guns, Steel Rain, Green Terror, Retribution and Silver Sword these are all great guns but the refire rate is so high that the ships power supply is drained in seconds. The Venom" Beam Cannon is the only gun I found I could use with a refire rate of 4. Please don’t get me wrong I like fast refire rate but when the power is gone bad langue just doesn’t cut it.
5.The other ships are fun but lack the weapons, shield level and cargo space like the Taipan HF, I was already at level 10 guns when I found it so I didn’t even try it.
Please don’t take offence I think that these ships are great and I hope they find there why into other mods along with there weapons, mods which have power supplies that can actually handle the power drain and shields that don’t have a level (Hint).

Post Fri Jan 23, 2004 1:07 pm

ah, that explains it

@parabolix: i know it isnt hard to run away, but i just like to blast them for fun as i leg it

Pie is the path to eternal joy.

Post Fri Jan 23, 2004 1:08 pm

Well i think now is a round about a good time to post, esp since im in the team. Also Glock isnt in the team, but a contributor (thanks again Glock )

Unlike many other mods, epsilon is about Balance, you cant have a high powered gun that can just blow everything up, its got to have a weak point. In this case power. The ships maybe alot better than the originals (in this case better handling). This is also because the ships added are the next in the line of ships against the new aliens (yet to be added). Remember you are playing a mod still in production.

The ceres is about learning new skills in piloting and to use the 'x' key to reverse thrust. Harrier can get to one half to the other half of serius faster in that than any other, remember that the pilot engine is a Rhino

*Aka Darky*

*Server Op Of Bobways Server*
*Team Member Of Nova Design*


Edited by - DarkDragon on 1/23/2004 3:55:33 PM

Post Fri Jan 23, 2004 2:49 pm

Sweet... another ship!

About the Gamestar CD, good news, that. Nice job guys.

Post Fri Jan 23, 2004 9:33 pm

maddarg:
well darkdragon pretty much covered everything. about the wraith vhf's 40 cargo hold...i assume you mean because it is so low...well when you consider that the thing handles like an LF and can get across the universe 4 times faster than any original ship (if that) it is quite generous. the nemesis has such a "small" cargo hold because if it had more than the ceres (which handles like a rhino) everyone would be flying those...and it doesnt handle like a battleship, it handles like a humpback, maybe slightly slower. the taipan is by no means a weak ship...it isnt uber but sure isnt weak. and eliminating shield levels would be mindless...people would be flying around in starfliers with champion shields...

btw von, thanks for the compliments i assume you read (or at least know about) gamestar

Mr Wiggles

Edited by - parabolix on 1/23/2004 9:34:22 PM

Post Fri Jan 23, 2004 11:51 pm

About Gamestar: Yeah, Harrier told me yesterday Thats some awesome stuff.

I'm finally on the last file of the factions, but there is something you guys have to do then.

I havn't added the ids yet, as I know that your dll's will already have stuff in them. I'll obviously tell you where the names go...

On another note:

- Should I do some research for you on certain things like the Game Graphics? I already have some knowledge on that...

Kendo_THM

Post Sat Jan 24, 2004 4:09 am

ah guys is it s.o.p. to ignore new people or what? i asked about mp servers for this mod and got no response

p.s. i am willing to be a 2.3 beta tester!

When did I realise I was god, well I was praying and I realised I was Talking to Myself

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