I thought I had made it easier than it was by replacing nano/bat use with normal shields. At least it was easier for me, they dont repair their hulls anymore. I guess it depends on your fighting style, I use the engine kill method which is much superior to the normal one. I will have to see what I can do about making it easier.
We don't have a server running this mod so unless someone wishes to volunteer one I don't know what to say. I will have to look into this ioncross thing to see whats wrong with it but I have never had a problem with it on my test servers. Can you give me some specific details of what the problem is?
There are 2 changes that were made to all systems:
- Removed nebulae backgrounds(black space)
- Changed system ambient light to RGB color 5, 5, 5
That is slightly different from the last version where all lightsources were also modified so they will look different. The thing is I need specific information about which systems have problems. I think there is one in bretonia space that has 2 major light sources but only 1 sun, a bug on DA's part. Also the sigmas for example are inside a nebulae and that is why there is no black space there.
The system changes were done to make it look more like real space but it does have some drawbacks. In the process of removing the nebulae backgrounds it also removed most of the starscape and that is why the systems seem too dark. If I could modify the nebulae cmp files myself I could fix this but at this time its beyond my abilities.
Primary Developer of the
=EOA= Players Consortium