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Calling Chips

Here you can find news, get help and comment about all the Mods for Freelancer created by Pathfinder Studios, such as the ?Evolutions Mod?

Post Fri Feb 13, 2004 1:27 am

Calling Chips

In the evolutions mod(Update 2), there are no nametags. Nothing. No planets. No stations. No ships. No guns. Is this normal...? If it isn't, what can I do to fix it?
If it is, then are there or will there be any updates to fix it?

I'm making record time!
If only I had someplace to be...

Post Fri Feb 13, 2004 4:44 am

Yes, if you click on my rather overpowering self promotory sig link (call me Don if you like ), you will be whisked by the magic of net to my "humble abode"

There - take yourself to the downloads section, and then into the Evolutions section (excuse the paintwork, recently redecorated ). Download ye a copy of 1.27 that was updated on the 24/1 i think it was - its the most up to date copy and contains all patches/fixes, as well as fixing some errors for servers.

Post Fri Feb 13, 2004 7:12 am

Done it. Thanks.

I'm making record time!
If only I had someplace to be...

Post Thu Feb 26, 2004 6:45 am


would you change infocard for planet that had been habitated.. like planet maine?..
and would you include this planets in comodities price..


Post Thu Feb 26, 2004 9:10 am

oh yeah, forgot to say, all new bases are included in price listings now - stumbled across reason why they weren't originally

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