Bug with flying "whitestar"; rotation (z axis)
First of all I appreciate all the work put into this mod, I think it is a great mod.
I just found and bought the whitestar and noticed that I could rotate the ship (z axis). However I also realised that the ship doesnt control properly, sometimes the controls are inverted, sometimes the y axis is inverted while the x axis isnt and vice versa. Sometimes it is just completely impossible to turn a certain direction, it is hard to explain in words.
I tried not rotating the ship at all and it still flew strangely and I also tried using the roatational buttons to fly the ship as well but this also had no effect
Asuming there is not already a fix for this problem would it be possible for someone to post a way of changing the whitestars file so that it handels like another ship that has no problems (im not even sure if this is possible, i have no modding experience)
EDIT: I probably should mention that I am running FLRebalance 3.5 with patch and don't have any other major problems.
Edited by - mono_man on 8/16/2006 8:33:25 AM
I just found and bought the whitestar and noticed that I could rotate the ship (z axis). However I also realised that the ship doesnt control properly, sometimes the controls are inverted, sometimes the y axis is inverted while the x axis isnt and vice versa. Sometimes it is just completely impossible to turn a certain direction, it is hard to explain in words.
I tried not rotating the ship at all and it still flew strangely and I also tried using the roatational buttons to fly the ship as well but this also had no effect
Asuming there is not already a fix for this problem would it be possible for someone to post a way of changing the whitestars file so that it handels like another ship that has no problems (im not even sure if this is possible, i have no modding experience)
EDIT: I probably should mention that I am running FLRebalance 3.5 with patch and don't have any other major problems.
Edited by - mono_man on 8/16/2006 8:33:25 AM