Possible Idea:
Well, first of all I'd like to commend you guys on making such an extensive mod. It's a real neat thing you guys are doing.
Now, I was wondering about a way to restrict weapons onto certain ships. I noticed that in shiparch.ini, each weapon mount was listed with successive weapons levels until it reached max. weapon class.
What I mean is this:
<pre><font size=1 face=Courier>hp_type = hp_gun_special_3, HpWeapon03
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
</font></pre>
for the default, unmodded, starflier.
Now, I think that if you removed the hp_gun_special_1 line completely, the starflier would be completely unable to mount class 1 guns, even though you can still mount class 2 and class 3 guns.
(I just tried it, and it works. I was unable to mount measly justice mk. 1's on a patriot, even though I could still buy lavablade Mk. 2's.) I think it means you could make capital ship weapons not mountable on anything except capital ships.
Of course, you'd need to change every weapon in the weapons group you're replacing. (As in, change every class 1 wep to class 2 or something) I don't think this would make a drastic change, as even the starflier can mount class 2 weps on all 3 mounts. It would just look weird seeing a justice mk. 1 and a justice mk. 2 both being class 2 weps. I don't think it changes the weapons stats, just their class.
I suppose you could extend it even further; making it so B5 Shadow ships have their own weapons slot, terran ships have their own weapons slot, etc. But this would cause obvious problems, with the only limitation to what gun you can mount on a ship if weapon power was the only limitation.
Still, I suppose I might as well throw this idea out there. Hope it helps somebody.
Now, I was wondering about a way to restrict weapons onto certain ships. I noticed that in shiparch.ini, each weapon mount was listed with successive weapons levels until it reached max. weapon class.
What I mean is this:
<pre><font size=1 face=Courier>hp_type = hp_gun_special_3, HpWeapon03
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
</font></pre>
for the default, unmodded, starflier.
Now, I think that if you removed the hp_gun_special_1 line completely, the starflier would be completely unable to mount class 1 guns, even though you can still mount class 2 and class 3 guns.
(I just tried it, and it works. I was unable to mount measly justice mk. 1's on a patriot, even though I could still buy lavablade Mk. 2's.) I think it means you could make capital ship weapons not mountable on anything except capital ships.
Of course, you'd need to change every weapon in the weapons group you're replacing. (As in, change every class 1 wep to class 2 or something) I don't think this would make a drastic change, as even the starflier can mount class 2 weps on all 3 mounts. It would just look weird seeing a justice mk. 1 and a justice mk. 2 both being class 2 weps. I don't think it changes the weapons stats, just their class.
I suppose you could extend it even further; making it so B5 Shadow ships have their own weapons slot, terran ships have their own weapons slot, etc. But this would cause obvious problems, with the only limitation to what gun you can mount on a ship if weapon power was the only limitation.
Still, I suppose I might as well throw this idea out there. Hope it helps somebody.