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Help w/ milkshape exporter

Here you can find the postings on the different editing utilities found for Freelancer

Post Sat Aug 09, 2003 11:53 pm

ok, forget about ur problems i agree, milkshape is ALL BUGGED UP!!!!!

I AM BIG! I AM STRONG!I AM........... WWWWIIIIILLLLDDDD!!!!!!!

Post Mon Aug 11, 2003 9:38 am

You can't simple import a model into Milkshape and then export it into CMP format and expect it to work. There is a README that comes with the CMP exporter that explains what you need to do. Specifically:
[list=1
[*The first mesh (MilkShape group) needs to be named with the name of the ship. It also must have an associated material. After this group, then normal groups and hardpoint groups can come in any order.
[*All materials must have unique names - unique not only in your model but unique to every other material in the game.
[*You need to create single-triangle groups with a special naming convention for each hardpoint on your model. The exporter will crash if there is not at least one hardpoint. Look at the README for the naming convention.
[/list

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