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I need some advices and answers...please help!?

Here you find the different tutorials on editing and MODing Freelancer

Post Mon Mar 20, 2006 12:24 am

I need some advices and answers...please help!?

1st: I want to know how to change my commodities' msg_id_prefix so when i hail someone who were carying my goods, they'll answer it completely, not just "I'm carying....to Planet Manhattan"
2nd: I modify planet LA for a capital planet on my new system, i placed 2 docking rings and 1 mooring fixture. But the problem is when i launch to space, my ship doesn't flying trough the docking ring, instead its moving backward on the mooring fixture as if a transporter or something. Is there any general problem about this that i can easily handle?
and the last one...
3rd: How can I remove the LIBERTY, BRETONIA, KUSARY, and RHEINLAND labels on the universe nav map, and then change it into my own houses for my new nav map?

I'm very sorry if any of my question has already been asked on any moding/tutorial postings, but I hardly found what I'm looking for in there (perhaps it because I always had a headache everytime i read it...sorry).
Sorry for my bad english! Thnx!

Better be late than never.............but better be quick...or die...!!

Post Mon Mar 20, 2006 6:41 am

1.you can't.not easily anway - your commodity would need several voice clips, one for each unique pilot voice, or you could just use one.either way it would not sound natural,and it would involve a good deal of INI editing(adding the msg's to each voice) and UTF editing(adding the sounds to the UTF files)

2.don't make mooring rings dockable, you will always undock at the first object from top to bottom in the system ini for that base.or move the mooring rings so they're below the docking rings, in the INI lines. the usual easy fix for the docking-ring problem is to "ghost" the rings by adding phantom_physics to its solar.

3.dunno how, but it is possible (see mephistophles' Sol mod)

Post Mon Mar 20, 2006 7:23 am

If I remember right, the house names are definde in the resource.dll. Search there for Liberty or Kusari or else and change it to the name you would like to be displayed. What you can not change is the position of these names on the nav map ( I think one of the fabolous EXE hackers would do this but he never released something about it!).

Additional:
Next time don't post spmething like this in the tutorial section. The tutorial section is for the tutorials. Such questions should be asked in the General Editing Forum!

Post Mon Mar 20, 2006 10:34 am

Also, on the topic of Docking Rings and mooring fixtures... just have each one point to a different location and there won't be a mix-up. What I mean by this is making three different cities in the one planet (as you did say two docking rings and one mooring fixture).

The tutorial here has a way to do it, though I'd suggest reading the whole thread before starting as the second post gives a shortcut method to the one above it (but you do need to read the first post about creating a new base).

Multiple Bases on One Planet

Good luck.

Post Mon Mar 20, 2006 11:09 pm

Thank you very much guys for the replies, and I'm sorry if my post taking wrong section (thnx for the notice!).
So...see u in the general editing forum!

Better be late than never.............but better be quick...or die...!!

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