**Tutorial** Making ships do splash damage (without fuses)
I'll apologize in advance if you all know about this since it's pretty easy to do, but here's my (extremely short) tutorial for those who don't.
Go into the FX/explosions.ini and find the explosion of the ship (you can also edit mines and explosive gases this way) you want to do splash damage. This can be found in the shiparch file. Now simply add these lines to it:
radius = 100
hull_damage = 3000
energy_damage = 0
impulse = 0
Now when your ship explodes, it will do a good amount of damage to anything within 100 meters. Mess around with these until you find a good value. This can also be done with capships with fuses, LordFjord's fuses tutorial shows how.
Edited by - Starman Omega on 2/1/2006 7:50:50 AM
Go into the FX/explosions.ini and find the explosion of the ship (you can also edit mines and explosive gases this way) you want to do splash damage. This can be found in the shiparch file. Now simply add these lines to it:
radius = 100
hull_damage = 3000
energy_damage = 0
impulse = 0
Now when your ship explodes, it will do a good amount of damage to anything within 100 meters. Mess around with these until you find a good value. This can also be done with capships with fuses, LordFjord's fuses tutorial shows how.
Edited by - Starman Omega on 2/1/2006 7:50:50 AM