**Tutorial** - Cluster Missile (Multiple-Missiles)
It IS actually to fire more than 1 projectile per shot, this goes for all the weapons, mine droppers, counter-measures, etc.
All you have to do is go into the [GUN section for the weapon you want to change and look for (example):
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp ; CHANGE THIS
material_library = equipment\models\li_equip.mat ; CHANGE THIS
This is in the entry for the Javelin missile launcher. So far I have only found 2 player weapon models capable of firing multiple shots, br_auto_shotgun.cmp (5 shots) and ku_auto_blaster.cmp (2 shots). So if you change the above example to read:
DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp
material_library = equipment\models\br_equip.mat
You get a Javelin missile launcher that fires a cluster of 5 missiles with each shot.
StarShadow
PS: It would be great if some people would make some new weapon models capable of firing multiple projectiles.
Edited by - Chips on 10/31/2004 3:45:05 PM
All you have to do is go into the [GUN section for the weapon you want to change and look for (example):
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp ; CHANGE THIS
material_library = equipment\models\li_equip.mat ; CHANGE THIS
This is in the entry for the Javelin missile launcher. So far I have only found 2 player weapon models capable of firing multiple shots, br_auto_shotgun.cmp (5 shots) and ku_auto_blaster.cmp (2 shots). So if you change the above example to read:
DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp
material_library = equipment\models\br_equip.mat
You get a Javelin missile launcher that fires a cluster of 5 missiles with each shot.
StarShadow
PS: It would be great if some people would make some new weapon models capable of firing multiple projectiles.
Edited by - Chips on 10/31/2004 3:45:05 PM