FLC - looks good, did you add this to the faction_prop.ini file?
ge_fighter6_d8-17
[FactionProps
affiliation = li_p_grp
legality = lawful
nickname_plurality = singular
msg_id_prefix = gcs_refer_faction_li_p
jump_preference = jumpgate
npc_ship = li_p_li_fighter_d1-2
npc_ship = li_p_li_fighter_d3
npc_ship = li_p_li_fighter_d4-19
npc_ship = ge_fighter6_d8-17
All you have done if you haven't added this is simply create the loadout and ship for them. This is where you tell them what to use....that entry is saying 'look at this ship and decide to use if it fits the bill' kinda thing. The d8-17 here means nothing, it could be npc_ship = jackrabbit - as long as you have an npcship.ini entry called jackrabbit
Then you will have to go to Manhatten or where-ever you want them to appear, and change some lines:
[zone
nickname = Zone_Li01_001_Planet_Li01_01
pos = -33020, 0, -27925
rotate = 0, 104, 0
shape = SPHERE
size = 7000
comment = Manhattan
sort = 1
toughness = 1
density = 10
repop_time = 30
max_battle_size = 6
pop_type = li_p_grp, base_cluster_law
relief_time = 30
faction_weight = li_p_grp, 12
faction_weight = co_be_grp, 10
faction_weight = co_hsp_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = co_ss_grp, 10
faction_weight = co_vr_grp, 8
faction_weight = gd_bh_grp, 3
faction_weight = li_n_grp, 8
faction_weight = co_fw_grp, 5
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.070000
faction = li_p_grp, 1.000000
Change the bold line above to something like this:
encounter = area_defend, 15, 0.070000
faction = li_p_grp, 1.000000
The reason is because this states the difficulty/toughness of the encounters in this zone - so the 15 represents the difficulty as shown in your 'level range' of npc_class = lawful, class_fighter, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17
What you will get is the level = d10 (so they show up with a 10 over their heads), in the encounter. These guys could appear if the 15 in the example was any of those numbers in the npc_class = part, so from 8 to 17 would have these guys appearing.
Note that there is another one covering this level? The d4-19 of the police? this means that these should be 'interspersed' with the eagles, or it maybe a complete eagle spawn, or a complete patriot spawn instead. Variety is always good
Hope that helps you out somewhat, and good call by the guys above too
Edited by - Chips on 2/12/2005 3:43:18 AM