EDITING .THN FILES ???
I can remember reading somewhere, that someone once asked how to create their own missions. Doing a little research of my own, I've come to realize it wouldn't be too difficult to write a tutorial on how to do just that. I can already adjust the amount of pay recieved after each mission in the line
Act_AdjAcct = ####
Below I've broken down the line to give it more meaning.
(Act = Action)
(Adj = Adjust )
(Acct =Account )
( ## = amount of pay to your account.)
Looking at more of the files and command lines theres only a few things I would need help with right now in order to write a good tutorial on this.
1) You can't edit the .thn files yet. I need to be able to edit those files. Encrypt and Decrypt.
2) I can't seem to figure out which trigger makes Juni contact you to say "Hey I've got a mission for you. meet me here....." and the trigger for activating the mission offer just by going into the bar.
3) We people that want to make our own missions don't need sound. But we need text. I can figure out how to play one of the other missions animations over agian you just wouldn't hear anything. So all the info will have to be in the Accept or Decline screen in the text explaining the mission.
4) The trigger that activates a mission success. I can't figure that one out either.
Act_AdjAcct = ####
Below I've broken down the line to give it more meaning.
(Act = Action)
(Adj = Adjust )
(Acct =Account )
( ## = amount of pay to your account.)
Looking at more of the files and command lines theres only a few things I would need help with right now in order to write a good tutorial on this.
1) You can't edit the .thn files yet. I need to be able to edit those files. Encrypt and Decrypt.
2) I can't seem to figure out which trigger makes Juni contact you to say "Hey I've got a mission for you. meet me here....." and the trigger for activating the mission offer just by going into the bar.
3) We people that want to make our own missions don't need sound. But we need text. I can figure out how to play one of the other missions animations over agian you just wouldn't hear anything. So all the info will have to be in the Accept or Decline screen in the text explaining the mission.
4) The trigger that activates a mission success. I can't figure that one out either.