Fri Jul 18, 2003 12:14 am by alcyb
Hi !
To begin, you have to close both server and game, cause if not your mods won't run !
Then you open the file shiparch.ini ( in freelancer\data\ships ). if it's scrambled, then you'll need bini ( in lancersreactors downloads ) to open it ( you should copy it somewhere else before to be sure you won't loose all datas ). Once decompressed, you put the new file ( shiparch.ini.txt in the precedent repertory, and you delete the txt extension )
You now have to find your ship, and if i'm not mistaken, it should be the one which ids_name is 237012.
you'll find a key "hold_size" and you modify it.
That's all folks !
PS if the ship is not the good one, memorize its hold_size, battery and nanobots limits to find the good one in shiparch.ini
Good luck !