Realistic Polygon limits
Hey everyone. Im a sculptor who uses 3DSMAX5.1
I love to play freelancer and have made some ship models for it. What i need to know is...
1) What is a generally acceptable poly count for a player's ship?
2) Does any1 want to use my designs for their mod? I have downloaded milkshape, but between 3DMAX and modding for morrowind, i have no time left to learn how to make hardpoints, export to FL etc..
anyone help??
A fast ship??!! She made the Kusari run in eight minutes.. If that's fast enough for you..?
I love to play freelancer and have made some ship models for it. What i need to know is...
1) What is a generally acceptable poly count for a player's ship?
2) Does any1 want to use my designs for their mod? I have downloaded milkshape, but between 3DMAX and modding for morrowind, i have no time left to learn how to make hardpoints, export to FL etc..
anyone help??
A fast ship??!! She made the Kusari run in eight minutes.. If that's fast enough for you..?