need help with weapons modifications
I have been trying to change the characteristics of several weapons I have modified to do more damage and need some help. Looking through the various tutorials has been a great help, however if I change the Hull damage to a greater amount the shield damage retains the old value. There have been plenty of examples of changing weapons into beams etc., but I cant find anything on changing conventional weapons.
For an example - trying to change the Dragoon type II to do (approx) double the damage:
[Munition
nickname=gd_im_gun01_mark02_ammo
hp_type=hp_gun
requires_ammo=false
hit_pts=2
hull_damage=220.8
energy_damage=0
weapon_type=W_Tachyon01
one_shot_sound=fire_tachyon2
munition_hit_effect=ci_tachyon_02_impact
const_effect=ci_tachyon_02_proj
lifetime=1
force_gun_ori=false
mass=1
volume=0.0001
[Gun
nickname=gd_im_gun01_mark02
ids_name=263191
ids_info=264191
DA_archetype=equipment\models\weapons\li_laser_beam.cmp
material_library=equipment\models\li_equip.mat
HP_child=HPConnect
hit_pts=1026
explosion_resistance=1
debris_type=debris_normal
parent_impulse=20
child_impulse=80
volume=0
mass=10
hp_gun_type=hp_gun_special_4
damage_per_fire=0
power_usage=18.96
refire_delay=0.25
muzzle_velocity=700
use_animation=Sc_fire
toughness=2.5
flash_particle_name=ci_tachyon_02_flash
flash_radius=15
light_anim=l_gun01_flash
projectile_archetype=gd_im_gun01_mark02_ammo
separation_explosion=sever_debris
auto_turret=false
turn_rate=90
lootable=true
LODranges=0, 20, 60, 100
This weapon is available in wrecks etc., and is good as it is - however, I would like to add more punch.
Can anyone tell me what I am doing wrong?
Harrier.
Retreat[![! ---- I'm too badly messed up now[![!
For an example - trying to change the Dragoon type II to do (approx) double the damage:
[Munition
nickname=gd_im_gun01_mark02_ammo
hp_type=hp_gun
requires_ammo=false
hit_pts=2
hull_damage=220.8
energy_damage=0
weapon_type=W_Tachyon01
one_shot_sound=fire_tachyon2
munition_hit_effect=ci_tachyon_02_impact
const_effect=ci_tachyon_02_proj
lifetime=1
force_gun_ori=false
mass=1
volume=0.0001
[Gun
nickname=gd_im_gun01_mark02
ids_name=263191
ids_info=264191
DA_archetype=equipment\models\weapons\li_laser_beam.cmp
material_library=equipment\models\li_equip.mat
HP_child=HPConnect
hit_pts=1026
explosion_resistance=1
debris_type=debris_normal
parent_impulse=20
child_impulse=80
volume=0
mass=10
hp_gun_type=hp_gun_special_4
damage_per_fire=0
power_usage=18.96
refire_delay=0.25
muzzle_velocity=700
use_animation=Sc_fire
toughness=2.5
flash_particle_name=ci_tachyon_02_flash
flash_radius=15
light_anim=l_gun01_flash
projectile_archetype=gd_im_gun01_mark02_ammo
separation_explosion=sever_debris
auto_turret=false
turn_rate=90
lootable=true
LODranges=0, 20, 60, 100
This weapon is available in wrecks etc., and is good as it is - however, I would like to add more punch.
Can anyone tell me what I am doing wrong?
Harrier.
Retreat[![! ---- I'm too badly messed up now[![!