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managing different mods

Here you can get help with applying those different MODifications for Freelancer

Post Sat Dec 18, 2004 8:21 am

managing different mods

Ello peeps, I was wondering if it were possible to have more than one mod on my computer. I have a rebalance mod going atm, and I would like to have a Asgard mod going at the same time. When i installed FL I copied the FL folder 2 more times. So I have one of the FL folders as a Rebalance Mod, now I would like to have another FL mod as the asgard.

Pls give me a hand PeePs


:8

Post Thu Dec 23, 2004 2:51 am

Some MOD's are compatible with others and some are not...
The big MOD's like you mention will not be compatible with each other.
They both use the same files...

The Mod Manager will let you know when you try to activate more then one MOD if they will clash with each other.
It's safe to assume by the way the colors of the MOD's in the Mod Manager interface change after you activate a MOD weather or not it will be compatible or not...

You can have two different copies of Freelancer and run two different MOD's but you have to move or delete your saved games before switching MOD's because your saved games will go into the default saved game folder and will cause a conflict between MOD's...
Your saved games are located in:
My Documents\My Games\Freelancer\Accts
Multiplayer
Singleplayer

Post Thu Dec 23, 2004 10:54 am

Also, some mod-makers want their mods to be used alone only in order to maintain what they had as their vision. There is a FLMM settings inside the mod telling FLMM to not allow any other mods at the same time, which does both prevent screwing it all up and keeping the mod as it was intended by the developer (whose intentions you should respect when using his/her mod...).

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