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mod conflicts

Here you can get help with applying those different MODifications for Freelancer

Post Fri May 16, 2003 12:25 pm

mod conflicts

I have just installed the rebablance 0.6c mod using flmm - is there meant to be conflict with the slave1/a wing mod?

Have very sad life and very sad death...but at lest there is symmetry

Post Fri May 16, 2003 2:10 pm

There is a conflict with the ships mod. You can get around this by copying the ships to the fl/data/ships directory. Do not expect them to be in the same place as before. Check or print out the readme file. It should tell you where to find them.

Post Mon May 19, 2003 1:03 pm

I actually managed to install the slave1/awing/bwing pack and rebalance 06 using flmm - even though the ship pack is redded out - you can still install by double clicking. everythings working fine now.

what i'd really like to do is install the b5 ships pack - is that compatible with the rebalances - the readme installation instructions seem to be written in such poor english that there is too much room for confusion. any help?

Have very sad life and very sad death...but at lest there is symmetry

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