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FLShell on 64 bit

The place to ask for technical help with running the demo or the full game...

Post Fri Jun 09, 2006 11:56 am

FLShell on 64 bit

C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(612) : ERROR:GeneralACOM: AddLibrary: unable to load dll 'D:\FLShell\FLShell.dll', ignoring...

thats the error message i get when i try to run FL with FLshell on my new 64bit system

the path is correct... the file is there... and there are no other problems or changes that have been made since i was running it on a 32bit system

any ideas what the problem is or how to fix it?
did some1 manage to run flshell on a 64bit server yet?
any way to contact skif so there would be the chance to create a working 64bit version?

help appreaciated... thx in advance

Post Fri Jun 09, 2006 8:11 pm

It isn't compatible with XP 64bit.

Post Fri Jun 09, 2006 11:44 pm

O_o i think i already said that with my first post here


i want to know if it can be made compatible/rewrote for 64bit
its simply a fact that over time more and more 64bit servers will be hosted (there are already a few of them) and it cant be that complicated to make that dll compatible
(as far as i know it can be done with the compiler itself by adding a 32bit compatibility option to the file)

Post Sun Jun 11, 2006 1:44 pm

Anything is possible.

Post Tue Jun 13, 2006 7:24 am

so does anybody know how to contact skif?

would be cool if i could talk with him so we could fix this problem

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