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Network Game Issues

The place to ask for technical help with running the demo or the full game...

Post Tue Jan 06, 2004 3:08 pm

Network Game Issues

When I play Networked multiplayer on FreeLancer sometimes it will close the game for no apparent reason. It only happens when you are leaving a planet or base and it doesnt happen all the time only about 1 in 5 times maybe. My computer is the server in these network games and it only happens to me not the guys playing. I checked the readme and i dont have a modem so I cant deactivate any other multiplayer hardware. I hope somebody has some clues as to how to fix this as its getting really irritating trying to get a ship out of a closed docking space cause you kill your sheilds in about 3 seconds.

Bass is healthy

Post Wed Jan 07, 2004 3:18 am

have you modded?

Post Wed Jan 07, 2004 3:20 am

Have you installed any Mods lately? Make full recover from the previous mod by either using FLMM:restore or recopying/reinstalling files.

Post Wed Jan 07, 2004 3:43 pm

It used to do this before i even tried any mods. I have since turned off all mods and restored backups to no avail. It only happens when i am the server and i play from the same computer, I can hook up to other servers fine. I have my computer set to use another of my freinds computers as a gateway when im at his place or when his at my place could this be the problem?

Bass is healthy

Post Mon Jan 12, 2004 2:45 pm

The game has several issues when you run the server and the client on the same machine , in short , don't do it it has nothing to do with how powerfull your machine is there are just conflicts between the server and the client



I know you have to remove the refrigerator door when placing it at the curb , but then the neighbours kid would get away for sure , damn moral dillema's

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