Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

ModManager v1.1

The place to ask for technical help with running the demo or the full game...

Post Thu Jun 26, 2003 2:39 am

ModManager v1.1

Got the MM v1.1, and ran the game for a while flying the Slave 1 mod. Wanted to fly a different ship, but when I turned off the Slave 1 mod in the mod manager, the game doesn't work. Even though I'm not flying the Slave 1, I have to leave the mod active in order to play... and it's killing me cuz I've got a mod for the Millenium Falcon I want to run. Yeah, it's okay, I'm in touch with my inner geek. I did try to uninstall and reinstall, but the problem's still there.

Any ideas?

Post Fri Jul 11, 2003 9:58 am

Have you tried to delete autosave file. That should be your problem.

Return to Freelancer Technical Issues