Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Can multiple clients connect to server from behind router?

The place to ask for technical help with running the demo or the full game...

Post Fri Apr 11, 2003 5:48 pm

Can multiple clients connect to server from behind router?

Greetings!

I have several PC's on a LAN connected to the Internet through a router/NAT. Yes, I am a Geek :-). The NAT makes all of our PC's look like they have the same IP address on the Internet (That's its whole purpose - many machines, only one IP).

My two sons and I have been connecting to the TOAD server for multiplayer action. But up until now only one of us has ever been on at a time. Then last night, my one son connectted to TOAD like usual. I then installed FL on a second machine on our home LAN and tried to connect as well. But TOAD would not show up on my list of active servers. Even after two refreshes. And my son is playing away on it next to me, so it is deffinately up.

So, as an experiment, my son logged off. I refreshed, but still no TOAD.

He then tried to re-connect, but now TOAD was missing from his list as well.

Two hours later and still no TOAD.

Any suggestions on what may be happening and whether we can even have multiple multiple connections to the same server from our LAN?

Thanks much.
StrongMad

Post Fri Apr 11, 2003 9:12 pm

I think the FL-server cannot deal with more players per IP-adress, like most gameservers. And that is what you are trying to establish.

You are oke as long as you run your own server. You and the boys will see the internal IP from the server and the outside world will log to the external IP.





[IMGhttp://www.creativeconcepts.demon.nl/pics/murgen.jpg[/IMG
Non Nobis Domine, Non Nobis Sed Nomini, Tuo Da Gloriam

Post Sat Apr 12, 2003 4:55 pm

I think we figgured it out.

Two days later TOAD was back on the list, so we tried our experiment again with two machines. We were both able to get into TOAD and played as normal. So apparently...

-) The servers respond to ID's, not to IP's. Which is a good thing. Two ID's with the same IP can be kept appart because the NAT places them on different ports.

-) TOAD was apparently going down for maintenance (probably spilled beer into the server) and just wasn't accepting any more connections. It was accidental that my son got on before they shut the door and once out was not allowed back in.

Return to Freelancer Technical Issues