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FLMM Screwed Up My Sh1t

The place to ask for technical help with running the demo or the full game...

Post Sat Apr 05, 2003 7:54 pm

FLMM Screwed Up My Sh1t

I downloaded FLMM and the Large Train Mod and The Angel Ship Mod...I got the large train to work and quit playing then deactivated the train and went to activate the angel ship and I started up the game and it crashed during the loading screen (after all the movies), so I got rid of FLMM and all it's files and I did a reinstall, but FL still won't start! This is really pissing me off!

HELP ME PLEASE!!!


- nU77

.Corsair 4 Ever.

Edited by - nu77 on 05-04-2003 20:54:34

Post Sat Apr 05, 2003 11:26 pm

Someone please help me!

- nU77

.Corsair 4 Ever.

Post Sat Apr 05, 2003 11:40 pm

readme.txt says delete the autosave.pl

Post Sun Apr 06, 2003 10:41 am

too bad u got rid of flmm cause in the menu u can undo the changed files in an instant (e.g restore the original files that came with FL). But guess you did not see the option. Version 0.8 is latest version of flmm and its working great for me.

Post Sun Apr 06, 2003 2:18 pm

I had the same problem, and I downloaded FLMM yesterday off of the main news link. I did restore under the FLMM options, but the came continually crashed to the desktop before initiating.

I had all of my game saves, so it wasn't a problem to reinstall. Plus, I'm one of those people who kind of likes to start all over again.

The worse part is that the size of some MODs prohibits them being useful, like the battleship. I barely made it out of the docking ring, which closed on the aft of the ship. ;-)

Post Sun Apr 06, 2003 3:37 pm

I had the same problem with FL crashing at startup, so I used the FLMM "delete singleplayer autosave" option, and now FL starts up fine.

Now remember[! First you pillage and THEN you burn[!

Post Sun Apr 06, 2003 9:27 pm

I DID delete the Autosave but it still doesn't work!

Thanks alot you stupid FLMM! I hate mods!

- nU77

.Corsair 4 Ever.

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