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SLOW antialiasing?

The place to ask for technical help with running the demo or the full game...

Post Fri Apr 04, 2003 4:52 pm

SLOW antialiasing?

I have an ASUS A7V8X mobo (latest VIA 4-in-1 drivers 4.46), Athlon XP 1700, 512MB, and just got a PNY Verto GeForce4 MX420 PCI video card. My old video card was a GeForce256 with 32MB RAM. I play Freelancer in 1024x768 mode.

When I turn on antialiasing, the games becomes unusably slow. Is this is expected from my configuration? What's the bottleneck here?
Thanks

Post Fri Apr 04, 2003 5:17 pm

the GF mx 420 is a little bit to slow to use AA on new games

Post Fri Apr 04, 2003 7:44 pm

Moral of the story: Don't buy an MX.

Nog

Post Sat Apr 05, 2003 2:00 am

Tasiin: Why? I have a Geforce2 MX and Freelancer screams. I just can't figure out why freelancer wont run any faster or slower than 30 FPS. Rock solid 30 FPS and never more than a 90% cpu usage (Telling me that card could run it faster if the software would let it.)

lex3001: You have a PCI video card? Is there No AGP support on your Mobo? The very fact that your running your video through the PCI bus is your problem.

If you have the slot, trading your PCI card for a comperable AGP one will greatly improve your performance in Freelancer, It will free up tons of PCI bandwidth and the AGP slot has the prime bandwidth for video output, and it's all exclusively dedicated to the video card.

If your MOBO does not have at least a 2X AGP slot for video cards. Junk it as obsolete.

Post Sat Apr 05, 2003 5:08 am

@Nog

Freelancer is, sadly, and for reasons I will never let myself understand, locked into a maximum of 30fps. M$ for ya... I'm sure it's all their fault and not DA's lol (I don't like M$, can ya tell?)

Nog

Post Sat Apr 05, 2003 9:45 pm

yeah, I can't figure it out. Why 30 FPS when 87 provides a near perfect sync with broadband packet transfer, thus nullifying any possible CPU lag?

Post Sat Apr 05, 2003 10:55 pm

Um, Freelancer is not locked at 30, I often hit framerates of 200. Don't know what the problem is with your copy...

Post Sun Apr 06, 2003 7:38 pm

I don't know how (cause haven't investigated) to show FPS in Freelancer but there's no way it's 30FPS. It's perfectly smooth at 1600x1200x32 maxed as well. I know what 30FPS looks like and this isn't it.





Edited by - McCleud on 06-04-2003 21:56:14

Post Mon Apr 07, 2003 1:04 am

Download FRAPS from www.fraps.com. I assume that's what most people here are using, as there is no in-game frame counter.

Post Mon Apr 07, 2003 2:32 pm

when people talk about the frame rate being locked by DA or m$, i have to laugh. yes the frame rate is sort of locked. but not by the manufacturers(directly). what the game does is turn on v-sync so the frame rate is locked to what your refresh rate is (and when someone says but mines is 30 fps,i'll bet there using an older monitor/graphics card and it is using 60Hz interlaced i.e. 30Hz), mines is rock steady at 85fps but if i turn off v-sync in the direct3d section of the drivers it goes to 110 to 180 fps( mostly LOL).

so the solution of locked fps (if your machine can handle it) turn off v-sync in driver properties.

and before someone asks where do i find v-sync settings in my shiny new nvidia driver as i do not have that setting, do a search of internet and enable the coolbits hidden features( nvidia or m$ believe the manufacturer/game writer knows best with DirectX).

American Scientists spent millions developing the perfect writing utensil; It writes in Zero-gravity, upside down, under water, in space... The Russians used a Pencil.

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