First off I’d like to say that Freelancer is a great game! It’s got a massive world and the game play is addictive, you can even host it yourself – all good …
But, as someone who has played multiplayer for a few days now, I too can already see that this game has many shortcomings. My top two problems are: repetition and too much money.
Repetition - sigh - If only the missions had some variety L Go shoot the bad guys gets boring very quickly, even when you are playing with your friends.
What about some missions like:
1. Protect freighter (well doh)
2. Passenger run (could drop then off on a planet or another ship as cargo)
3. Race against another pilot to point A (perhaps to pickup rare goods, ships would need different speeds…
4. Cargo run, get to point A in X minutes
5. Take photos of enemy base
6. etc… None of these ideas are really original
Adding some destroyable bases would go a long way too…
I think repetition would also be cut down if you had the chance to start a game as any one of the many factions (yes the mod’ers are at it) that way it would be good vs evil players.
Money - What makes it so easy to make money in freelancer is doing the trade runs. All you need to do is find one that’s reasonably safe and you’re set. You just go back and forth between the bases and the prices of the goods never change – how funny is that? Surely if you hauled 1000s of X item to a base then sale price would drastically drop and you would have to find another route, doesn’t that make sense? I also think the trade runs are too easy because of the ship speeds all being equal. This unbalances the game, as a freighter you can do the same speed as the fastest fighters, which is crazy, the smallest fighters should be the fastest. Then all the freighters would need is escorts…
Its interesting to see how many people have abandoned freelancer all together, the X2 forum is full of ex-freelancers,
http://www.egosoft.com/x2/forum/viewtopic.php?t=4239 this is not a good thing. Im too scared to look at the Edenonline one. Someone – please, please fix this game, please… Or at least release the tools so the community can easily modify freelancer.
Sorry Stinger I can understand that you want people to embrace this game and not run from it, but people need to know what the game is really like. If us the customers don’t stamp our feet and say ‘I’m not buying this game because of…’ then DA/MS wont bother to improve the product with a patch or add-on. Surely you want the ‘best’ freelancer you can get, right? For me the best freelancer would have more than a weeks worth of game play (especially after all the years of production)
(yip, piss and moan I know, and yes its my first post too, have to start somewhere you know…
MHW
Edited by - MHW on 05-03-2003 23:37:07