Mod + Cheat Detection
Hey,
I'm running a server which will have a mod installed, and the mod's based on the XML toolkit which means it has powerplants and new ships and whatnot. What anti-cheat features should I enable in IONCROSS Server Operator to ensure I can nail cheaters but not kick people who have legitimately bought ships that the server may not recognize due to incomplete GAMEDATA files? (The mod's still in beta so a lot of little odds and ends need to be taken care of)
I'm running a server which will have a mod installed, and the mod's based on the XML toolkit which means it has powerplants and new ships and whatnot. What anti-cheat features should I enable in IONCROSS Server Operator to ensure I can nail cheaters but not kick people who have legitimately bought ships that the server may not recognize due to incomplete GAMEDATA files? (The mod's still in beta so a lot of little odds and ends need to be taken care of)