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MP Server builds & stability

Want help in running a persistent server? Want to setup a gaming session? Look no further!

Post Thu Mar 25, 2004 8:04 am

MP Server builds & stability

As a relavite newbie to FL MP hosting, I need some help on optimising my server config. I run 2 servers at present, ClanWars 2.33 & FL Rebalance 3.30 (to be upgraded to 3.40)
My general builds is: FL-Full, FL patch1.1, SDK1.3, FLMM 1.21 Beta10, Then the MOD

Is it possible to run 2 sessions of freelancer on the same server?
I know the user account folders have to be different.
I have got round this by running Rebalance as a service which uses the 'local account' user folder and ClanWars as a normal exe , so using my 'user id' folder.
Both servers startup ok, but the 2nd server started crashes when a user connects to the 1st server. I am using different ports on the servers, 2302 on Rebalance and 2352 on ClanWars.

Is there any way to turn off the Microsoft bug report when the Server crashes? as my server running as a service will not restart, as it appears to be waitng for the input to cancel or send the bug report to microsoft.

If any one can throw any light on this, it would be appreciated.

[MM[-Monkey

Post Thu Mar 25, 2004 1:53 pm

I have heard that you can use seperate windows XP accounts to host two servers, (you would need one powerfull setup though) as long as each servers players are kept on the different accounts.

I think I heard something about needing a dynamic IP to run them both with different IP's, I think is both servers have the same one, this wil cause an IP confilct within windows and a crash will occur.

dont know how to solve it, but maybe you can narrow doen the problem with this?

The Mercenary Navy - Power Is Everything
Vist The Mercenary Navy Online .

Post Tue Mar 30, 2004 5:55 am

To disable error reporting you
Right click on your "My Computer" icon and go to Properties
Click on the "Advanced" tab then click on "Error Reporting"

You can select how your computer responds to errors there.

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