Post Wed Jul 23, 2003 9:15 pm

Mods that crash servers and why...

Let us consider some facts regarding a mod's effect on an unmodded server, shall we? Before we begin, let me say that I am not referring to the modders that create modded software and run it on modded servers. Those guys have both talent and class. Those guys (gender neutral here folks) respect other people who are content to play the original game in the original format. The one(s) that I have problems with are the ones that force themselve onto our "purist" servers with their mods and ruin it for everyone, yet seem to think it is their right to do so.

For the most part my opinion is that modders, in general, are very talented. They take a piece of software, and find a way to make it better, albeit - usually in their own eyes. There are a few out there that insist on forcing those mods on unmodded servers for their own reasons.

One in particular still hasn't answered my questions or accepted responsibility for his actions. People who act like that are all the same - self-centered, self-righteous, self-indulgent, self-centered, self-absorbed hypocrites who point the finger elsewhere about **** stinking but have yet to realize that they forgot to drop their drawers before taking a dump.

I was on the server when one of these types showed up. Lets consider some facts:

1. For approximately 2 hours (the length of time I was there before you arrived, not counting what anyone else experienced prior to your arrival) before you got there, 100% lag and crash free operation.

2. Within 20 seconds of the "New Arrival ........-heretic666" nick yellow lag constantly, proceeding to red lag, proceeding to "your connection to the server has been disconnected". Reboot my machine - just in case it was me. Came back and the server is gone from global. Trot over to where I know some ppl have another account. I hear the same story. You show up - lag ensued - disconnected.

3. He admits to modding. I check the question out with a few server admins and find that an unmodded server cannot handle a player with mods to his program. If you are connected to one, you experience increasing lag, then ultimately the server crashes. I have seen lag pop up and drop off on other servers in correlation with modders (known and hypothesized) coming and going.

It doesn't take a rocket scientist to realize the connection and to put it all together. Any well thought out, logical, thoughts out there on this?

Also - if someone knows how to install a "phantom" copy of the program that I could mod to play TNG on a TNG server without having to give up the real deal, I would appreciate it. From what I see it looks interesting, but not at the expense of giving up on pure Freelancer.