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Ship Configurations - Energy Conservation

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Post Mon Jun 02, 2003 1:46 am

Ship Configurations - Energy Conservation

What are the best wpns, shield/ thruster configurations you guys have had for your ships.
I am currently in a Sabre and am concerned how quickly my weapons energy decreases when fighting.

hey maybe i should ask the Gaians....

Laughing it up with the fuzzballs[!

Post Mon Jun 02, 2003 1:57 am

Nomad weapons use no energy at all. I recommend you go Squid fishing at the earliest opportunity...

Post Mon Jun 02, 2003 9:33 am

In the Sabre I find its best to have:

4 Nomad Cannons
1 Del Cid
1 Wyrm
Salamanca Turret

I change that loadout for my Eagle, simply as you dont have the turret in use so can waste the extra energy on some unique level 10's, which the wildfire is the most efficient

2 NC's
2 Wildfires
1 Del Cid
1 Wyrm

Post Tue Jun 03, 2003 5:03 am

thank guys. do you happen to know if there is a complete list of weapons available anywhere?

Laughing it up with the fuzzballs !

Post Tue Jun 03, 2003 8:22 pm

Wyrm II's are nice, but I prefer the Skyblast B's. They have high rate of fire and do very nice damage.
Tizona del Cid's are not for use with anything like an Eagle, Sabre, or Titan. If you outfit it with some nice guns, you don't need a Tizona to waste their shields. Tizonas are for use with ships that can't use level 10 weapons.

My favourite setup for Eagle/Sabre/Titan:
Skyblast B (9)
Skyblast B (9)
Nomad Energy Blaster (10)
Nomad Energy Blaster (10)
Nomad Energy Blaster (10)
Nomad Energy Blaster (10)
Sunslayer Torpedo / Hornet Cruise Disruptor (probably the CD)
Ripper Mine

Ripper mines are the strongest mines in the game (that I know of). Very nice!
Tizonas are not worth even one mounting point on any of these three ships.
Skyblasts have high rate of fire and very nice damage.
I prefer Nomad Energy Blasters to Nomad Energy cannons because they shoot faster by .97, but it doesn't really matter.
Sunslayer Torpedo is fun for killing transports and anything larger. There is a Starkiller Torpedo and Sunslayer Torpedo, but the Sunslayer (the one I use) has a range of 2700m, making it the best torpedo in the game imo

You'll never run out of energy with this setup.

Post Wed Jun 04, 2003 12:28 pm

Best use I have found for Tizona is for server policing in liberty space - instant shield stripping gets people attension very quickly!

Post Wed Jun 04, 2003 12:49 pm

@ RavenDT you dont do much PvP then Del cids are vital.
The skyblasts are good on paper but in a fight are not much good unless against NPC's. Against a good pilot your not going to hit with every shot necessary to get the same damage from one Wyrm shot. Plus the fact they throw of the timing of the other weapons as they have a fast shot speed and refire.

Edited by - Pinger on 04-06-2003 13:49:37

Post Thu Jun 05, 2003 2:29 am

My Eagle has:

4 Nomad Blasters
2 TDCs.

the NBs have the same exact stats as the TDCs so i know where they are hitting. Also nice when shields drop after only one volley

~ DaVoid, Expert Star Diver

Post Thu Jun 05, 2003 4:31 am

4 Nomad Blasters and 2 Kraken type 2's

Post Thu Jun 05, 2003 9:05 am

I have an eagle, with...

- 2 Nomad Blasters
- 2 GUARDIANs (replace with any unique weapon that is better)
- 2 Tizona Del Cids
- Skyblast B Turret

TCD's are vital when it comes to duelling, so I have them. I used to have 4 skyblasts, a cannonball and a TCD, but oh, the energy consuption (faints)!.

Skyblasts are pretty crap except for the turret. When a turret can't fire forward, rapid fire is the best choice for annoying NPC's.

Post Fri Jun 06, 2003 5:58 am

"@ RavenDT you dont do much PvP then Del cids are vital."

Yeah, I hand him his ass on a regular basis

Everyone knows the standard class 10 layout

But my Class 9 Layout can allow the Hammerhead and Centurion to be formidable:

4x Kracken II
2x Adv Debilitator

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