Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

attn: NEO

Want help in running a persistent server? Want to setup a gaming session? Look no further!

Post Wed May 28, 2003 12:28 am

The funny thing about all of his accusations is that I never even bothered to learn how to mod FL.

I could go on a lengthy list and explain some of the "phenomae" that you have witnessed, most of which are simply lag ( I can never get over how often people think others cheat when it only turns out to be server or client lag ) , but you are simply not worth my time, hence my short responses on this thread.

Other funny thing, last time I killed Han was over a month ago when Elite first went passworded, he hasn't been on since but has miracously managed to keep up with NEO even without having a presence on the server. Fool.

Post Wed May 28, 2003 1:03 am

Im a NEO and the same thing happened to me; i had 15 nomad guns in my cargo, and was atacked by burn_or_die, since i had to sell the guns i avoided him and hit cruise, he tried to disrupt it, but my ecm's made that impossible, a minute later i plot a course to malta, engage autopilot and suddently something that wasnt even in my radar shoots me and kills me; burn_or_die claimed that i was "sitting around with my ship stopped" and he just shot me untill i died. So, either some ppl cheat, and not neo because im neo and got killed that way, or these anomalies sometimes occour due to lag, or other issues.

Post Wed May 28, 2003 1:06 am

Since you took the time to post here and you don't understand what it is, lemme explain. There seems to be a bug in FL's network code that causes ships to "jump" when you first see them if they have their cruise engines activated. You may have noticed how people are sometimes 4.9k away from you on the radar, then sit stock still, then five seconds later teleport about 3k forward. Occasionally, if the lag is bad enough, you can actually reach the person while they're sitting still to you and kill them, and to that person it looks like they simply exploded randomly.

Looks like your accusations are baseless and uninformed again Hand, sorry.

Edited by - Tasiin on 28-05-2003 02:13:15

Post Wed May 28, 2003 1:18 am

i dont doubt it, but alot of times things on radar jump on radar from ex. 4.9 k to 3 k simply because the radar only refreshes every so often

Post Wed May 28, 2003 1:21 am

Nah, when this happens, you can visually see them jump forwards, it's not just due to slow refresh rate ( which is also annoying, by the way ).

Post Wed May 28, 2003 3:01 am

You chose to enter the Elite server knowing quite well it's full of pirates. Should we now hang a sign on the Elite server saying "Beware. Enter at you own risk." ?

Consider it your first and only warning.

I came. I saw. I conquered. And sometimes get conquered.
"I'm Natrunner, I don't really run TLR but I do have an understanding with those that do."

Post Wed May 28, 2003 7:53 am

Please drop the hostilities here.... Else I'll have to insist on removing the PvP setting on Elite!!!! *CLICK*

Best Regards
Christian "Bargib" Koerner
Editor in Chief, The Lancers Reactor

Edited by - Bargib on 28-05-2003 08:53:09

Return to Freelancer Multiplayer Forum