New to FL
Hello all. I bought FL this weekend and i am currently playing it offline. I see that it have a multiplayer part as well and i have some questions about that.
1) Do i use my singleplayer character when i join a multiplayer game? (what i really ask is: Do i use a local character? and if so, how is that protected against cheating. And if not, do i have to start a new character on every server i try?) Can you "save" your current character, ship and loayalties so you can play with that character on SP...?
2) How many servers are hosted by the developers? Can it be played in "mmorpg mode" at all (think EVE)...? Or are there only small, local, fanbase hosted servers (like Never Winternights)?
3) How many players are normaly online on a persistant server at peak hours? The world seem gigant, doesnt it have to be quite a high number of people online to fill it out. Do you ever run into another player at all? Maybe you are only supposed to play it MP with a few of your rl friends so you can schedule game sessions?
4) If you die in SP you have to load a saved game, i guess you can not do that in MP. So what happends if you die in MP? Do you only have one life? And if so, what stop vet players to grief pk newbies...?
5) Do you always have a ship, like in SP. Or can you loose your ship and have to start from scratch, maybe take on jobs for another player such as controling a turrret..? Can several people play in one ship or do everyone fly their own?
6) Can you send pre-recorded insults (wingcommander)? Can you make text macros that you can send to people during combat? What communication modes are there? Can you send private messages even if the recipient is in another galaxy? Does the game have a headset feature inbuild, or do you people use teamspeak?
My internet connection at home is offline atm...
Must say it look like a nice game tho!
BTW, does anyone else experience that some dialogues are missing. Maybe it is my soundcard...? Is there a way to turn on subtitles so i atleast know what they talk about during the moments when i can not hear the dialogue in SP`..?
1) Do i use my singleplayer character when i join a multiplayer game? (what i really ask is: Do i use a local character? and if so, how is that protected against cheating. And if not, do i have to start a new character on every server i try?) Can you "save" your current character, ship and loayalties so you can play with that character on SP...?
2) How many servers are hosted by the developers? Can it be played in "mmorpg mode" at all (think EVE)...? Or are there only small, local, fanbase hosted servers (like Never Winternights)?
3) How many players are normaly online on a persistant server at peak hours? The world seem gigant, doesnt it have to be quite a high number of people online to fill it out. Do you ever run into another player at all? Maybe you are only supposed to play it MP with a few of your rl friends so you can schedule game sessions?
4) If you die in SP you have to load a saved game, i guess you can not do that in MP. So what happends if you die in MP? Do you only have one life? And if so, what stop vet players to grief pk newbies...?
5) Do you always have a ship, like in SP. Or can you loose your ship and have to start from scratch, maybe take on jobs for another player such as controling a turrret..? Can several people play in one ship or do everyone fly their own?
6) Can you send pre-recorded insults (wingcommander)? Can you make text macros that you can send to people during combat? What communication modes are there? Can you send private messages even if the recipient is in another galaxy? Does the game have a headset feature inbuild, or do you people use teamspeak?
My internet connection at home is offline atm...
Must say it look like a nice game tho!
BTW, does anyone else experience that some dialogues are missing. Maybe it is my soundcard...? Is there a way to turn on subtitles so i atleast know what they talk about during the moments when i can not hear the dialogue in SP`..?