Yes Nog, you made your point, if your point was to show us how incredibly ignorant you are. Let me pick this apart piece by piece:
"Fl Crashes at random when a web browser is left running."
Maybe you shouldn't leave your web browser running? Besides, I don't get this problem.
"Fl crashes for no reason for many players."
Perhaps they need to maintain their systems properly, as FL does not crash for me.
"SP only jumpholes are not removed in MP play, only disabled."
It uses the same world. Is this really a huge issue? I mean, are a couple jump holes that say "access denied" when you enter them going to make you stop playing the game until a patch for it is released? Get real.
"Microsoft has not kept the master servers up on a reliable basis."
This is not Freelancer's fault, this is Microsoft's fault. If this bothers you so much, pick a server, stick with it, and write down the IP address so you can connect manually.
"The installer has a fatal bug that does not permit the game to be installed on some machines.
FL has graphics issues with the latest Nvidia chipset and most ATI chipsets."
FL had no "graphics issues" with my GF4 Ti4200, and none with my new Radeon 9700 either.
"It has fatal sound card issues with SB Live and Audigy cards. (Not entirely FL's fault)"
My SB Audigy has never encountered the sound bugs, even after a fresh format. As I said, people need to maintain their systems properly.
"Many players cannot connect to MP games despite having done everything correctly."
*People need to maintain their systems properly, installing hundreds of file sharing applications and having over 2000 spyware components in your machine probably isn't helping your connectivity.*
"2 out of 3 of the masters listed in the Freelancer.ini file do not exist on the internet despite having registered domaign names."
I wouldn't be surprised. Again, Microsoft's fault, not the Freelancer game itself.
"2 out of 3 of the masters listed in the Freelancer.ini file do not exist on the internet despite having registered domaign names."
Wow, how many times do I need to say this? Microsoft's problems, and these will be fixed server-side eventually.
"When a failed connection attempt is made, FL stupidly sends a last packet to the dead server and then waits for a return, locking up the game for 30 seconds while it waits for a packet that will never come."
Try 10 seconds, and if you don't have that much free time maybe you shouldn't be playing Freelancer in the first place.
"The game browser server polling runs at a snails pace."
M-I-C-R-O-S-O-F-T.
"No cheat protection what so ever. (what were you thinking here?)"
Ahh. I have to agree with you on this one, it was a bad design decision, and I wouldn't mind if the game had to be delayed for this to be implemented properly.
"AI physics allow large ships to spin uncontrollably in certain circumstances."
I've never seen this, and I've been playing for well over 400 hours now. Are you just making stuff up now?
"Lag can cause mines to vastly extend their blast and detection ranges."
True, no argument here.
"There are items for sale that cannot be bought."
Umm, no?
"Thrusters can actually slow a ship under certain circumstances."
What in god's name are you smoking, sir?
"If you lag out in a "random" battle, it is often seen as a loss, and all cargo is lost. I can see this being ok in missions, though."
33.6 connections became outdated quite a few years ago, maybe it's time for an upgrade. I've never seen this happen before, *ever*.
"Auto pilot can often crash players into bases, jumpgates and, planets while attempting to dock. "
Is that so? Did you want them to delay the game for several months to fix auto pilot or something? I guess steering your ship manually into the correct position before hitting dock is too much for you. Besides, doing it that way is faster as it allows you to use thrusters or cruise.
"Auto pilot does not account for formation for the wingman of the formation. This can cause wingmen to be destroyed when local objects are reletively sparse. When traveling around a sun or planet this can be especially deadly to the wingman"
Avoid suns then.
"Players can be destroyed while in the docking sequence locked view by other players."
Player ships are invincible during dock sequences, you should know that.
"There is no discernable auto reset for derelict ship items."
Server restarts will reset derelicts.
"Players always start as navy in MP. Needs to have no affiliation."
Yeah, geez, serious bug here.
"Server engine is unstable at best. Totally unreliable at worst."
I have no experience in this area, so I'm not really qualified to answer this one - but seeing the validity of the rest of your complaints, I wouldn't be surprised if this was overstated.
"The default game resolution runs above most existing cards optimal specs. 800X600 32bps default is fine."
Do you have trouble finding the options menu to change your resolution, then?
I think I made *my* point here.
Too bad you aren't in IRC, we all had a good laugh over this one.
Edited by - Tasiin on 25-04-2003 23:22:09