Capital Vessels
Currently our modteam encountered massive problems to get thier capitalships working under a 1.1 Server, what in general result in a "possible cheating".
Is anything known about stricter limitations under 1.1 eviroment, cause 1.0 runs smoth with the same modifications to the ships, do we need to add somthig speacial to get ships working with a decent number of turrets/guns and multiple shields, or is there anything else that can cause this behavior?
Edited by - Holzbein on 10/6/2007 2:19:33 PM
Is anything known about stricter limitations under 1.1 eviroment, cause 1.0 runs smoth with the same modifications to the ships, do we need to add somthig speacial to get ships working with a decent number of turrets/guns and multiple shields, or is there anything else that can cause this behavior?
Edited by - Holzbein on 10/6/2007 2:19:33 PM