Tractors, and their 1000m range limit
Alright, this one's a question for the DLL and EXE whizes here. When you make new tractor items that have a range above 1000m, you still can not tractor anything in until within 1000m of that object - however, if you were to target the object and tractor just that item (shift+B ), it works fine. This wouldn't normally be that big of a deal, however for my slow, long-range (2500m) Capital Ship tractors it's a big pain. I was told that this 1000m value was stored in Freelancer.exe, but so far I've turned up nothing.
Can anyone shed some light on this?
Edited by - fox Unit 01 on 7/19/2007 6:44:13 PM
Can anyone shed some light on this?
Edited by - fox Unit 01 on 7/19/2007 6:44:13 PM