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Vertical Strafing

The general place to discuss MOD''ing Freelancer!

Post Sun Jun 03, 2007 3:52 pm

Vertical Strafing

Alright, I have a problem that's existed since the beginning of 88 Flak. Whenever someone goes to strafe up, they must first strafe left or right. Very annoying.

keymap.ini
<pre><font size=1 face=Courier>[KeyCmd
nickname = USER_MANEUVER_SLIDE_EVADE_UP
ids_name = 458859
ids_info = 459859
state = keydown, keyup
[KeyCmd
nickname = USER_MANEUVER_SLIDE_EVADE_DOWN
ids_name = 458860
ids_info = 459860
state = keydown, keyup
[KeyCmd
nickname = USER_MANEUVER_SLIDE_EVADE_LEFT
ids_name = 1956
ids_info = 3228
state = keydown, keyup
key = "A"
key = 37
[KeyCmd
nickname = USER_MANEUVER_SLIDE_EVADE_RIGHT
ids_name = 1957
ids_info = 3229
state = keydown, keyup
key = "D"
key = 39</font></pre>

keylist.ini
<pre><font size=1 face=Courier>[key
id = USER_MANEUVER_SLIDE_EVADE_LEFT
[key
id = USER_MANEUVER_SLIDE_EVADE_RIGHT
[key
id = USER_MANEUVER_SLIDE_EVADE_UP
[key
id = USER_MANEUVER_SLIDE_EVADE_DOWN</font></pre>
Like I said, to strafe up, one must first strafe left, right, or down (which functions perfectly). Clearly, I'm doing something wrong here. Anyone have any ideas? O_o

Post Sun Jun 03, 2007 5:23 pm

give up and down default key assignments like the others? thats the only difference i see that could cause it - also the 'key = #' lines appear to be unnecessary or redundant as they can be omitted without any problems

also, the IDS numbers are new - that may have something to do with it;
the pre-existing unused IDS's are:

{KeyCmd}
nickname = USER_MANEUVER_SLIDE_EVADE_UP
ids_name = 1958
ids_info = 3300
state = keydown, keyup
key = "W"

{KeyCmd}
nickname = USER_MANEUVER_SLIDE_EVADE_DOWN
ids_name = 1959
ids_info = 3301
state = keydown, keyup
key = "S"

that ought to do it =)

Edited by - Cold_Void on 6/3/2007 6:26:49 PM

Post Mon Jun 04, 2007 3:22 am

Tried it, didn't seem to help (thanks anyways though). Haven't other mods done this in the past without problems?

Post Mon Jun 04, 2007 5:43 am

[KeyCmd
nickname = USER_MANEUVER_SLIDE_EVADE_UP
ids_name = 1958
ids_info = 3228
state = keydown, keyup
key = "K"

[KeyCmd
nickname = USER_MANEUVER_SLIDE_EVADE_DOWN
ids_name = 1959
ids_info = 3229
state = keydown, keyup
key = "L"

that works for us

Post Mon Jun 04, 2007 11:17 am

i have something to add here. In some other mods ive seem ke commds in places that you can assign to let you "twist" left or roght, cn anyone tell us how they did THAT?

Post Mon Jun 04, 2007 11:25 am

you mean barrel roll?

that be sweet...

(warning unnesscary star fox referance)

Do a barrel roll!

Ogu

Post Mon Jun 04, 2007 2:01 pm

Extended Key Set by Aegir - download here.

Post Mon Jun 04, 2007 5:02 pm

It took downloading the ECS and using ConText's "compare" function to find that I'd mis-spelled:

<pre><font size=1 face=Courier>[KeyMap
nickname = IDR_SPACE
(blah blah)
key = USER_MANEUVER_SLIDE_EVADE_LEFT
key = USER_MANEUVER_SLIDE_EVADE_RIGHT
key = USER_MANEUVER_SLIDE_EVADE_UP
key = USER_MANEUVER_SLIDE_EVADE_DOWN</font></pre>
as
<pre><font size=1 face=Courier>[KeyMap
nickname = IDR_SPACE
(blah blah)
key = USER_MANEUVER_SLIDE_EVADE_LEFT
key = USER_MANEUVER_SLIDE_EVADE_RIGHT
ker = USER_MANEUVER_SLIDE_EVADE_UP
key = USER_MANEUVER_SLIDE_EVADE_DOWN</font></pre>
I am completely retarded. Thanks for all the help guys, I really appriciate it. =D

*starts handing out cookies*

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