Weapon/Hardpoint woes
Greetings! There's a problem i'm having with some custom weapons I'm modding into the game.
I've lookd through the forums and tutorials for a solution, but I haven't found anything that helps me address my problem. Perhaps I haven't looked hard enough or I'm not looking in the right places, but after a week of fruitless searching I've decided to take the more direct route and ask for help
The problem is as follows:
I've been able to get my custom weapon models into the game, but I can't seem to make them properly rotate in more than one axis. I'd like my weapon to behave in the same manner as the arm that holds the beam rifle in Archedyne's Strike Gundam mod. The weapon needs to track the aiming reticule both horizontally and vertically. Currently, I can only get my weapon to either of 2 things:
- Track left-to-right
- Track left-and-up or right-and-down
Obviously I'm missing something here since Archedyne's mod clearly has a weapon that behaves in the way I want it to behave. Can someone offer any insights as to what I need to do in order to get this working right? Thanks in advance for any help forthcoming. Cheers!
I've lookd through the forums and tutorials for a solution, but I haven't found anything that helps me address my problem. Perhaps I haven't looked hard enough or I'm not looking in the right places, but after a week of fruitless searching I've decided to take the more direct route and ask for help
The problem is as follows:
I've been able to get my custom weapon models into the game, but I can't seem to make them properly rotate in more than one axis. I'd like my weapon to behave in the same manner as the arm that holds the beam rifle in Archedyne's Strike Gundam mod. The weapon needs to track the aiming reticule both horizontally and vertically. Currently, I can only get my weapon to either of 2 things:
- Track left-to-right
- Track left-and-up or right-and-down
Obviously I'm missing something here since Archedyne's mod clearly has a weapon that behaves in the way I want it to behave. Can someone offer any insights as to what I need to do in order to get this working right? Thanks in advance for any help forthcoming. Cheers!