I will try my best to answer these as best i can
1. I have no idea if this is possible
2. i think this is the same as ships, u can only have 4 types of ship, nothing else, if you wish to have a higher class of weapon i suggest you make the weapon more powerful.
3. This is done using XML scripts. i myself im not to good at it, but if you do some digging or using the existing one, looking at it and working out how it works
4. This i think would be a long process, it would involve importing the CMP file for the ship into milkshape, changing its size, exporting it, using FL model Resize tool to change the size of the hit box (this are contained in .SUR files) sorting out all the textures and what not. There might be more, but thats all i can think of on this write now ^^
5. Check the Tutorials section
there is one there about textures (skins)
6. I have done this, just go to "Your drive letter: Program Files\Microsoft games\freelancer\data\interface\Intro\images" and locate the startupscreen.tga file and convert it or edit it. then before you have made all changes flip the image so it is upside down otherwise when you start it up again the image will be upside down (heaven knows why ^^). I have may have left some parts out, so if anyone reading this would like to fill out the parts i have missed while i try and remeber if i have, thank you
Cheese on toast:
Like the name
Beware the player
www.chaosstudios.tk
Edited by - cheese on toast123 on 6/10/2006 6:56:46 AM