ATM the SUR Exporter is problematic to say the least, but I'm making some headway with it.
All of the CMP files that we currently have in the mods will never get a SUR to work from the Exporter, so stick to using FlModelTool to resize a vanilla SUR for them. Shipwrights this will come like a sledgehammer between the eyes but you guy's are going to have to relearn how to export your CMP's.
Exporting a CMP as 1 group and then exporting a SUR to match will give you a 98/99% shield bubble, but once the shield is down every shot will pass harmlessly through your ship, you might as well have not bothered with the SUR.
Exporting your model as multiple groups/subgroups will give a partial hull SUR, you will bounce off of most things with it but shots aimed at the models center will mostly pass through without doing any damage. The models extremities will however take damage as thier hitboxes appear to work most of the time.
This is where the WTF, OMG and GTF's start
HARDPOINTS , yes I did say hardpoints, the equipment hardpoints
MUST be added in Milkshape, no if's but's or maybe's, they have to be part of the model when the SUR is created as they form part of the damage detection, without them the SUR doesn't even get close to working. The hardpoints I mean are HpWeapon, HpTurret, HpTorpedo, HpMine, HpCM, HpThruster, HpShield and HpMount. Yes I know HpMount isn't equipment but old habits die hard and I haven't had any adverse effects from adding it.
Multiple groups and adding the hardpoints in MS3D have given me the best results so far, but that's only a 75% SUR and no destructable parts (yet).
@ MG, my latest tester is low poly (800) and is giving me good results, nearly every shot is registering, I don't know if its the low poly count or if it's because the ship is compact(just a little bigger than a starflier), I'm going to set it up with Dp's and see what I get. *crosses fingers*
@ Anton, yes it renames all of the component hitboxes "root"
**shuffles of with a new headache**
Edited by - Bejaymac on 5/7/2006 6:14:35 PM