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<b>Basilisk COF </b> New Pics 
The general place to discuss MOD''ing Freelancer!
I haven't personally had any real problems with flaring textures, unless you think that screenshot I posted was a bad flare (I like that effect). I have seen some models that looked bad from certain angles though, both original models and user created ones. I think the big problem with a few of them was the normals (smoothing groups). Anyway the point I was trying to make was too not try so hard to make the texture itself look glossy especially if its causing you problems by distorting details every time you add a layer as you described. But then if I completely misunderstood your post you can just ignore me, I'll go away eventually 
Victor,
No dont do that, dont go away, exchange is useful, it was not intended to be a 'flame' of any description, we all have things to learn, I plan to do a texturing tutorial perhaps we will all benefit, from the exchange of information.
I see a lot of "if only I could texture" and a good model can be ruined by a bad texture job and vice versa... and to my knowledge there is not much on tlr about texturing.
I dont think you misunderstood, though I have found that sometimes even 'unsmoothed' some models look better that way than smoothed. but there is an element of experimentation involved..... if you follow
We are all noobs at something or other....now with me its fled-ids.......
Harrier......
Retreat[