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NPC use nanobots?

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Sat Mar 15, 2003 12:28 pm

no, its just that all ai shilds have regenrate of 1, which is about 160 times less than what player level 10 shild has

but hey, 1, it could be worse

Post Sat Mar 15, 2003 9:38 pm

Apocalypse, Is there anyway to raise that setting so that the enemy's shield systems regenerates correctly? I know it sounds crazy but I can't stand the idea that they are working with a handycap.


"Paradox"

Post Sat Mar 15, 2003 10:39 pm

its funny when you are tailing a npc and he drops a mine right in to your laser fire.

But some times I get the feeling the npc are trowing them self deliberitly in to my fire.

Post Sat Mar 15, 2003 10:51 pm

From my time playing, i have not seen an enemy NPC regenerate. But using trainers to lock your armour and shields will cause enemy NPCs to regenerate at a very, very high rate, in my case. Seems that the only way to kill them in this condition is to either turn off the trainer or deal a damaged high enough to kill them in one shot.

There was once i was ambushed near a dying star, where hessians and corsairs duke it out between each other. I got fed up with the trainer and turn it off. I relied on my flying skills and flew really close to the star without blewing up. While flying, i switch to my turrets and aimed rear. Guess what, the enemy ship actually bumped into a roid and bounce right into the star's limit. It blew, cool! No time to take a screenshot though..... but hey it was cool!

When in doubt, shoot.

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