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Making Friends with Mactan (or I''d Kill a Dozen Xenos for a

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Fri Mar 14, 2003 12:18 am

Making Friends with Mactan (or I''d Kill a Dozen Xenos for a

OK, so it doesn't have the same ring as "I'd walk a mile for a Camel."

I need to get into Mactan base to buy a Dromedary. I've been told I need to kill Xenos. This leads to several questions:

- In the single player game, Mactan was a Lane Hacker base. In multiplayer, I saw a bunch of Outcasts clustered around it. Which is it in multiplayer, an Outcast or a Lane Hacker base?

- If it's the Lane Hackers, how do I make them like me? I've killed about 50 Xenos, with no movement on the bar from hatred to neutrality for the Hackers.

- In any case, how many of these guys do I have to kill? There's some movement on that bar for the Outcasts, but not much after 40 or 50 Xeno kills.

- Is there an alternate method, like maybe one of those guys who will hack your reputation for money? If so, what and where?

Post Fri Mar 14, 2003 12:27 am

yes killing a crap load of xenos will change your record with the hackers however the record is a lot harder to improve for the hackers just because thats the way it is... on my status i have one white bar to the left for both outcasts and liberty rogues and yet my hackers rep is like 4 bars to the left... and for your other question yes mactan is a hacker base and the reason for outcasts is that outcasts, rogues, and hackers are all allies amongst each other and if you press f9 it will say that mactan is a hacker base... hope this helps

Post Fri Mar 14, 2003 12:59 am

or simple bribe for rogue friendship at a junkersbase, will be enough to land on the lane hackers base in magellan.

and btw the outcast are allied with the hackers, like the rogues.

but well, killing xenos, and bountys work aswell, just have to be alot xenos, cause they are hated by everyone, so you get a bonus for about every faction in the game for killing xenos.

Post Fri Mar 14, 2003 1:04 am

If you want to improve reputation with liberty rougues, outcasts, junkers and lane hackers go to planet Manhattan. Near it are 3 storage depots. They are near the first trade lane ring to detroit munitions on the right side of it if you're looking toward detroit munitions. Wait until there are only a few ships around than blast them away. It takes a while to destroy them so keep shooting them, once you destroy a part of it tractor in the loot. Ships around you will turn red, don't shoot them, if they start to bother you too much dock with the trade lane to detroit munitions dock there and come back. Repeat until none of the factions are hostile towards you anymore. Added bonus with detroit munitions are the xenos. Shoot them and your reputation will improve with every other faction. Keep an eye on your standing with liberty police and DSE ( they own the depots). I managed to be neutral with all of the "bad guys" including xenos, while the police and DSE were still neutral but a little on a positive side. However you are barely neutral with rogues and hackers, so don't go near mactan with cargo on board cause they will want to take it.

ownage is such a capitalistic term.
YOUR ASS WILL BE EVENLY DISTRIBUTED TO THE PEOPLE BASED ON NEED!!11~



Edited by - Legendo on 14-03-2003 01:04:56

Post Fri Mar 14, 2003 2:57 am

Cool, where's the Junker base?

And thanks!

Post Fri Mar 14, 2003 3:03 am

Won't everything in Manhattan be red every time you fly through there if you do that?

Post Fri Mar 14, 2003 1:09 pm

Don't shoot any of the ships there, dock at detroit munitions, and come back, all ships are either neutral or green (like they were before you started shooting the depots) You will only loose reputation with DSE and police but as I said they are still on positive neutral after you destroy all of the depots.

Post Fri Mar 14, 2003 1:19 pm

5 step method

1. Join a trade lane
2. Exit 1/2 way through
3. Disable trade lane
4. Kill everything that comes out
5. Rinse and repeat as necessary

If you do it in liberty space where the victims are easy prey you'll be laughing

Post Fri Mar 14, 2003 3:51 pm

Legendo has the right tactic. However you may go ahead to base, usually you will dock fast enough to avoid a cargo drop. Take light arms (from Detroit) there for extra moola. Buy Dromedary, load up of Cardimine and bring back to Manhatten. Just be careful Police and Navy as the drug is Illegal. Card sells for 1500 in man. Happy smuggling.

Post Fri Mar 14, 2003 4:03 pm

There is a better way - and I just did it last night. Go to Planet Manhatten and bribe the Junker in the bar for faction with Liberty Rogues. If you don't have faction with junkers, you can bribe someone at the bar there for that, too. You'll likely need to leave the planet and dock repeatedly in order to cycle the bar patrons who can be bribed. I tried just moving to a different location on the planet (ship dealer and such) but that doesn't work for bribes.

Getting faction for the Rogues was enough to make the Hackers neutral to me, and now I'm piloting what is perhaps the ugliest ship in the game.

Zem

Post Fri Mar 14, 2003 4:52 pm

Ether, surely you don't mean the Dromedary you can buy at Mactan? The ugliest ship in the game is quite clearly the Mule.

Post Fri Mar 14, 2003 5:44 pm

I destroyed the storage dumps next to planet manhattan and fled to detroit munitions. After flying about the system, docking a few times and then flying back to Manhattan, I see the storage dumps still destroyed. So, at least in MP, you can't destroy them more than once.

I've noticed that the bribes in a bar do change if you visit another screen and then come back. It's only the bar tender who offers the same bribe over and over again.

chunt.

Post Fri Mar 14, 2003 6:11 pm

I finally managed to get neutral status with the Lane Hackers. I destroyed storage depots near Manhattan, and Xeno weapons platforms near Pueblo. It took bloody forever, and now the navy and the cops are neutral to me (and DSE is about half a millimeter from a shoot-on-sight order ), but I did it, and I have my Dromedary.

It's a sweet ship. It's almost as maneuverable as a Defender, and it has a huge amount of payload space. I can't wait to find some really nice guns to slap on the thing, turn it into a real battlewagon and take on some tough trade routes.

Zem

Post Fri Mar 14, 2003 6:22 pm

I've found it fastest just to attack Liberty police, navy, and corporations at the NY->Colorado jump gate. You start out with such good faction with all those that they're not going to go hostile before you're neutral with hackers, outcasts, rogues, and even xenos. In short order, all Liberty systems are completely neutral and you're running cargo easily and have your pick of ships from both sides of the law.

Post Fri Mar 14, 2003 6:53 pm

Actually, the Mule was the first freighter I went for. I even went so far as to destroy the Bounty Hunter depot in Bretonia so I could get the needed faction. The Bounty Hunters still don't quite trust me after that. If it had more cargo space, I'd be one happy camper. Neither one has great looks, but the Mule just seems to have more character to it, IMHO. I loved how the cockpit was perched up on the very top of it. An added bonus is that all of the pirate ships have a dirty, gritty, look that's missing from most of the other ships in the game. The difference is like comparing Star Wars to Star Trek.

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