Post Sun May 18, 2003 4:36 pm

Well, I've done some quick thinking (VERY QUICK) and I've decided that my last post was a little biased and that the game is still great but the advertisements told it to be so much more. To quote the box Freelancer has "A Coherent Virtual Economy." But If it has such a terrific economy then why do the prices NEVER change on commodities or shields or anything. I think that if the games economy waas randomized it would provide for much more fun, adventure, and challenge. That was pretty much my biggest problem with Freelancer. I like the game alot and it is great for beginners to start up in but I think they could have done a little more fine tuning

"Something has to change.
Un-deniable dilemma,
Boredom's not a burden
Anyone should bear,"

- Maynard