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Turning speed of FL ships

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Post Sat Mar 08, 2003 12:42 pm

Turning speed of FL ships

I tested the ships in the Demo regarding turning speed by aiming at the New York Star, pointing the mouse to the right (or any other direction) and making 3 full turns. 1080 divided by the measured time for this is maximum turning speed in degrees per second.
Note: turning speed is independent from the turning direction!


Light Fighters:
Starflyer: 11
Startracker: 17
Patriot: 11
Piranha: 15
Bloodhound: 15
Dagger: 15

Heavy Fighters
Defender: 15
Valkyrie: 18
Wolfhound: 18
Stiletto: 18
Anubis: 18

Freighters:
Rhino: 21
Clydesdale: 21
Drone: 21
Humpback: 48

Maybe someone could add more ships as I'm German and I still have to wait for the US version until Monday... *sniff*
(Edit: added Ships from the Weapon&Ship Mod v 0.3)

Eagles may soar, but weasels never get sucked into jet engines.

Edited by - Parabellum on 08-03-2003 16:30:39

Post Mon Apr 21, 2003 5:31 pm

Does the lower number have a tighter turning radius or a looser turning radius?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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A talking pig.
Pigs can’t talk.
Neither can penguins, but I can’t shut him up[[! Wait till you get a load of the dancing candelabra…

Post Mon Apr 21, 2003 7:00 pm

From that list I think the lower the number, the faster the turn rate. I think we can all agree that a fast turn rate is a very good thing to have

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